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Devlog
The Beach! (Draft level)
December 28, 2025
by
staytruecl
After days of work I finally have something to show with some art and systems working together, it's still a draft, it's missing the tutorial, sounds effects and improived UI, but HEY, it's something...
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Save Slots!
December 25, 2025
by
staytruecl
It took me 10 days to make this release but I'm proud of the results! Now you can store sessions, it's still only for the entities on the Playground level, but hey, it's ready for next things!...
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Dialogs, Cinematics, Quests and Inventory!
December 15, 2025
by
staytruecl
I have been working implementing more RPG systems I need to make the full demo and finally there's something to show! 1. Dialogs: I don't re-invent the wheel, I integrated Dialogic to the game and mad...
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Buff/Debuffs are here!
December 06, 2025
by
staytruecl
Finally the Stun skill will really stun enemies, and now its possible to have poison potions, antidotes and healing potions!...
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Sounds, Particles and Cast animations!
December 01, 2025
by
staytruecl
I spent some time on the sounds used for attacks so now there is a more realistic sound bank for it! Aside from sounds, now there are real cast animations and small particle details when you hit the e...
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Chests, NPCs and new Door system!
November 23, 2025
by
staytruecl
The whole interactable system was reworked and by consequence new doors were made plus Chests that actually work (lol)...
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Skill progression and Devtools nits
November 22, 2025
by
staytruecl
Earn Skill points Show XP/SP earned after killing enemy Boot Scene to handle full screen prompt on web Avoid "killing" game on web...
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New UI Elements!
November 17, 2025
by
staytruecl
- Player show hit overlay - Player damage numbers are always RED - Show custom mouse cursor - Double Click to attack - Fixes around collisions...
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High-res UI !
November 14, 2025
by
staytruecl
Now game run at lower resolution than UI !...
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UI Improvements
November 10, 2025
by
staytruecl
- [x] Step 2: Damage feedback (red highlight on sprite) - [x] Show Shortcuts UI - [x] UI with icons + responsive - [x] Handle clicks - [x] Show availability - [x] Enough MP - [x] Cooldown Progress - [...
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Skills with cast and directional animations
November 08, 2025
by
staytruecl
Step 1: Skill cast time + Skill animations Step 1.1: Skill impact effects Step 1.2: Interrupt casting on death Step 1.3: Cancel attack/cast when pressing ESC Step 2: Kill Player + Trigger animations f...
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Combat System!
October 27, 2025
by
staytruecl
Implemented features: Health and Mana Melee Attacks Stats (p.atk, p.def., m.atk., m.def., critical chance, critical multiplier) Critical Hits Evasion Magic Attacks...
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